Sure, you do technically "lose" when every single section of the playfield is taken up by a piece of your snakey body. The GIF that inspired this list (and became a hit on reddit over the weekend) is probably the only way you'll ever see a perfect game of Snake, the simple 2D game that's so old that Managing Editor Eric Bangeman wrote a BASIC version in 1982 (though this animation looks like it comes from a Russian Flash knock-off with the same general gameplay). These are games that, by all rights, shouldn't have a victory condition yet eventually reach a point where it's technically impossible to keep playing even if you don't fail in any way.
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To be clear, these aren't just games that are hard to beat (though most of them are incredibly difficult).
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Whether it's because of a coding error leading to an unintentional "kill screen" or a simple design choice stopping an otherwise never-ending series of loops, a lot of games that seem unbeatable at first glance can actually be conquered in one way or another. Then there are the games that seem like they should go on forever but, for one reason or another, just don't.
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From Robotron 2084's ever-increasing robot hordes to Missile Command's memorable "THE END" explosion, you went into these games knowing that failure was not just an option, but really the only option.
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For a certain class of classic game, though, that ending was always of the "You Are Dead Ha Ha Ha!" variety.